ʀ. ᴅᴏʀᴏᴛʜʏ ᴡᴀʏɴᴇʀɪɢʜᴛ
14 December 2013 @ 04:06 pm
app for [community profile] exsilium  

» PLAYER INFORMATION

Player NAME:
 Ida
Current AGE: 21
Player TIME ZONE: Eastern Standard Time 
Personal JOURNAL: [personal profile] ida

IM & SERVICE: idahna (AIM)
Player PLURK: [plurk.com profile] idahna
Current CHARACTERS: Ryoji Kaji
 
» CHARACTER INFORMATION

Character NAME: R. Dorothy Wayneright
Canon & MEDIUM: The Big O (1999 Television Series)
Canon PULL-POINT:  End canon.
Character AGE: Unknown/Ageless

Character ABILITIES: 

Dorothy is an android possessing a number of super-human skills. Her strength rivals that of world-class bodybuilders. She can smash through wooden walls, push open laden metal doors with as much of an effort as moving a pencil, punch through glass with nary a flinch, and withstand the brunt of missile fire, so as long as the damage can be repaired. Despite her movements being entirely mechanical, her aerobic stunts are executed with an impeccable fluidity. She is fast enough to cleanly dodge bullets, and can move her body in unsettling contortions. She perceives no pain, taste, or smell (ergo, does not need to eat or drink), although her body can recognize temperature fluctuations. She does not require oxygen to survive.

Dorothy's headband functions as a CD-ROM drive, which can accept whole or fragmented CDs to be verbally transcribed. This ROM drive also acts as an 'ON' button of sorts, for if it is forcibly pulled out from her head, she will shut down, much like a computer.

Dorothy was modeled after a professional singer, and thus possesses an extraordinary singing voice -- an interesting tidbit considering her normal speaking voice never diverges from the same monotone inflection. She can play piano with professional faculty, and can even deliberately time her mistakes to mimic the genuine emotion of human performances. 

Very perceptive, she can sense even the most minute changes in her surroundings and can accurately perceive whether an individual is human, android, or neither of the two. Dorothy is also interface compatible with the mecha of her universe (referred to as Bigs), but since this is largely unexplained in canon and irrelevant to Exsilium, it doesn't need further elaboration.

Character HISTORY: 
 

the big o wikia
r. dorothy wayneright @ the big o wikia
 
R. Dorothy Wayneright's story likely began in a lab, spurred into action thanks to a pricey commission between a greedy scientist and a grieving parent: Timothy Wayneright, the father of Dorothy Wayneright -- the real Dorothy Wayneright, that is, who was famous around Paradigm City for her enchanting stage presence and beautiful voice. This tenderfoot songstress had allegedly died due to "The Incident" 40 years from when the story begins, sending her father into grief so unbearable that he decided to commission a Dorothy recreation in a city where androids with largely life-like qualities were common, if you could afford to meet the cost with a little less than an arm or leg. Inspired by Hans Christian Andersen's The Nightingale, which tells of a Chinese Emperor who fascinated himself with the songs of a mechanical nightingale, Timothy Wayneright enlisted the job to Miguel Soldano to construct an android of Dorothy in her likeness, built with some of her memories and all her musical finesses. Miguel Soldano's expert skills were unmatched in all of Paradigm City, and Mr. Wayneright got his wish: dubbing this new creation R. (Robot) Dorothy Wayneright. In his eyes, the loss of Dorothy's personality was an inevitable price he was willing to pay, so as long as he would never forget the sound of his daughter's melodies.

R. Dorothy Wayneright quickly became the next target for underground dealers who made their livelihoods by holding quality androids hostage in exchange for a hefty price. When she gets abducted by Jason Beck and his gang of crooks, Paradigm City's top Negotiator, Roger Smith, is called to the scene on the assumption that he was to mediate a trade-off between the real Dorothy Wayneright and suitcase full of cash. He quickly finds out that the real abductee was merely an android, concludes with a certain amount of distaste that he has been scammed, and sabotages his own negotiation, leaving Beck and Co. without the money and R. Dorothy Wayneright without a place to go. With no small delay, Dorothy tracks down Roger's mansion to let him know that it was only Soldano who put up the money for her retrieval, stirring up more suspicions over the nature of the deal. On top of that, Dorothy forcibly manages to weasel her way into Roger's affairs, on account that Mr. Smith would protect her from some nebulous, looming threat. Roger accepts her request, albeit begrudgingly.

When Dorothy and Roger take a trip to Soldano's factory, they find Miguel among the buildings' ashes and ruins with one foot already in the grave. With his last breaths, he declares that he never wanted to build "it" for "people like them", and calls Dorothy "Dorothy-II, Nightingale, his real daughter". Before Roger could press for more details, Miguel Soldano dies in his arms, leaving the negotiator with a set of unanswered questions. Dorothy and Roger manage a spry escape when the factory comes under attack by Beck, looking to get retribution and an upper-hand. It's barely a moment out of the crossfire before they discover a giant mecha, referred to as a Megadeus, roaming the streets of Paradigm City, destroying everything in its path. 

This Megadeus happened to be constructed by Miguel Soldano himself as Dorothy-I, and is skyjacked by Beck and his associates in an effort to break into a Paradigm Bank for mint plates. This makes R. Dorothy and Dorothy-I sisters, in a sense, which is nothing if not an unsettling discovery to Dorothy herself. Dorothy-I is apprehended by Roger's own Megadeus, Big O, but later resurrected when Beck kidnaps Dorothy for a second time in order to use her body as a generator for the robot. 

Roger honors his newfound role as Dorothy's bodyguard by literally pulling Dorothy out of Beck's clutches -- the core of the Megadeus where Dorothy was embrangled in a web of interconnected wires and tubes. Dorothy-I is defeated for good, and Dorothy joins Roger in his negotiation business in the aftermath, living in his mansion as a glorified maid (along with Roger's butler, Norman) while simultaneously acting as hired muscle whenever Roger finds himself in hot water. Roger gradually throws his doubts over Dorothy's potential overboard, time and time after Dorothy proves herself to be much more capable of defending herself than Roger ever was alone.

Negotiation after negotiation, Dorothy and Roger bring to light the mysteries¹ behind Paradigm City and The Incident 40 years ago in small, gradual increments. Paradigm City is a city under a large dome -- the only human settlement as far anyone was aware -- where the inhabitants live under  an umbrella of haunted pasts and developmental stupor. The Incident stripped everyone clean of their memories. Everyone had to relearn their now-foreign streets, their now-alien technology, and their pasts, which came to people in disturbing visions or nightmares. These Memories, too, could be found as physical artifacts around the city, which were of high value for those who wished to piece together a vision of the Truth -- the whats and whys of The Incident, and the elements that spurred it into action.

While most of the citizens lived in destitution, the rich lived in gross extravagance, surrounded by disproportionately advanced technology that they operated by mere instinct. Roger Smith is a constituent of this exclusive group within Paradigm, and together with Dorothy, Norman, and a mysterious woman named Angel,  he smokes out the Memories of his past, and his peculiar role in The Incident of 40 years prior.
 
Character PERSONALITY: 

As an android, everything Dorothy knows has been learned by mimicking human behavior. She perceives social interaction by ascribing strict scripts removed from emotional influence: X behavior should always elicit Y reaction, so on and so forth. As an observer, feelings and emotions are mysterious yet unwanted strangers. She at more than one occasion remarks that while Miguel did not include the capacity for emotional judgment in her design, she does not hold any qualms over his decision. Her range of facial expressions are strikingly limited. She is a shining example of flat affect. Judging by all the above, it is easy to say that Dorothy doesn't have an inherent personality, just a highly efficient AI that is constantly acquiring new social scripts and adapting to changes in her environment. 

Yet, Miguel may have designed her with a number of emotive capabilities that even Dorothy herself is unaware of - little unique quirks proving an underlying personality distinct from other Paradigm androids. She has a very dry, very prominent snark about her. Brutal honesty is her best -- and at times, only policy. She may appear to some as sour, what with the perpetually frowning disposition and all, but she shows no signs of a temper. On the contrary, Dorothy is candid, not malicious. Her bluntness can be a bitter pill to swallow at the worst of times, and light sarcasm at the best of times. The latter made more prominent considering that she speaks in a firm, yet monotone voice, each syllable of every word enunciated with a measured precision. It's no question she means everything she says, but the emotions behind her words can often times be anyone's guess.

Dorothy can get very attached anything (people, items, animals) she regards as important. Allow the relationship to grow and foster, and the lines between loyalty and subdued possessiveness start to blur. She has a special affinity for things that remind her of herself: other androids, robots, and the like. On one occasion, Dorothy takes a droid cat - affectionately dubbed Pero -- as her pet, later showing obvious reluctance to return it to his owners. There's the same unequivocal "mama bear" dynamic between Dorothy and Roger. When she is not accompanying him on a case, she is overlooking the city from the mansion's patio, keeping an eye out for his return with all due diligence. She is the first to notice his days-long absence when he manages to find himself trapped in an underwater facility, and orchestrates her very own negotiation when Roger gets kidnapped. Even more unusual still are the implicit tones of jealousy -- glacial glares, limited interaction -- whenever Roger expresses even a modicum of interest in outside women. In canon, it is Angel that is the primary recipient of the feelings: never verbally expressed, but there all the same.

Dorothy can easily settle into habits and daily rituals. Once a routine sticks, there's no diverging from the path. Playing the piano when Roger decides to sleep in is one such habit, despite his constant gripes and complaints... he even went as far as to bolt the piano with metal chains to prevent her from opening it when he decided that enough was enough. Typical of Dorothy's persistence, she found a loophole through his logic and later had the piano unlocked as per her conditions of a deal.
 

» EXSILIUM INFORMATION

Chosen WEAPON: 

In canon, Dorothy's body was interface compatible with Bigs. In Exsilium, her canon abilities will be gradually expanded -- while her body originally was used as a power generator for mecha, with the right wires and technical maneuvering she will be able to act as a generator for any comparable machinery. This power can be further refined so that she can generate electrical power wirelessly, and from increasingly farther distances. 
 
Character INVENTORY: 
  • a fragmented CD of hidden Memories of Paradigm City
 
» SAMPLES

First PERSON:

( the voice in the feed is slow, spoken entirely in one even tone. )

I am looking for high grade oil for my parts. I am accustomed to OR-7 in a two-cylinder pump, but I do not think I would be very successful finding it here.

( there's a moment of silence. dorothy remains unblinking. )

Three gallons is all I require. I can offer repayment if you are still uncertain.

Third PERSON:
 
» ADDITIONAL NOTES

¹ It's implied that the entirety of Paradigm City is either a television show or a play of some sort written by Angel, who appears as a cryptic character in her own story. Roger discovers giant stage-lights when he breaks through the dome overhead Paradigm City, and is constantly haunted by Memories of "playing his role" as Negotiator on a stage. The ending also implies that Angel becomes so dissatisfied with the story that she restarts it -- sparking another Incident -- against the pleas of Roger, who urges her to accept things the way they are. In keeping with this theory, the real Roger, Dorothy, Norman, etc. are just actors who play famous roles in a popular television show. Note the poster in the back.
 
I'm more than happy to provide additional information/clarification if needed.